You can find the AMD equivalent of any of these by looking on It isn't an exact science, just a rough guidelineĪlso, I will be using Intel/Nvidia as a baseline, since I'm not familiar enough with AMD's current catalogue. You might be able to do it with less, or might need more. With that in mind, raise taxes slowly, and try keeping it under 13 overall. The more residents you have, the more money you make.
If you set your taxes any higher than this, you risk driving some of your residents away. Note: I'm going by recommended specs, not minimum requirements. One rule to follow when handling taxes in Cities: Skylines is keeping the tax rate around 11-13. I'll be breaking it down by screenshots, so you can get an idea. Each has a very different level of system requirements. The Airports DLC for Cities: Skylines opens up a slew of new possibilities for players.
#City skylines game guide pro
There are roughly four different levels of playing: Vanilla, Semi-Modded, Mostly-Modded, and Detailer. 8 Pro Tips For Cities: Skylines - Airports. What kind of hardware do I need to achieve different levels of modding the game?
#City skylines game guide mods
The mods New Roads For Network Extension 2, and Network Extensions Project, are broken and completely dead. The Steam Community Servers (which house the Workshop) undergo scheduled maintenance every Tuesday-to-Wednesday night around 00:00 (GMT, London time).Īnd if there's a Steam Sale, the servers are permanently overloaded. Valve bans Cities: Skylines modder accused of hiding malicious code in mods By Jody Macgregor published 13 February 22 Some of the mods have since been removed from the Steam Workshop. Integrated GPU’s are meant for office use. (Yes, this game is very RAM heavy.)Ĭan I run the game on an IntelHD Integrated GPU?Īs listed in the specifications, Cities Skylines does not support Intel Integrated Graphics Cards. The game with all DLC will need at least 8GB. Once you start using DLC and/or assets, you’ll need a lot more. The vanilla base game requires around 4GB. If it crashes on the loading screen, you've got too many. The superb strategy game is now out on PS4, so to help you get off to a good start in this superb strategy game, here are five top tips from Colossal Order. Each DLC adds about 250-400 assets to the game. If you have the Green Cities, Parklife or Industries DLC, reduce the asset count by another 400 each. The average rule of thumb for the base game is: A 10KB prop only uses 10KB, and so you can subscribe to a lot more before reaching the limit. Roads can be built in three ways - as simple straight stretch, as curves and as. At first only the first tab is available, but to unlock the rest all you need to do is build a very small fragment of the basic road. Modding this game isn’t a simple matter of plug & play, if you do it wrong or don’t read properly, things will not work and your game may crash.
#City skylines game guide how to
The game runs on the Unity engine, which loads all assets directly into the RAM on game load. Roads are divided into four categories: One-line roads (both one- and two-way) Four-lane roads Six-lane roads Highways. Welcome to this guide to modding cities Skylines for beginners If you’ve just bought the game, or finally got tired of playing vanilla, here’s a handy guide on how to get started.